Indie games are missing launch dates because Steam is backed up
First reported by The Verge ·
Your game's launch date may slip by weeks due to Steam's increased approval times.
Indie game developers are experiencing significant delays in getting their games approved on Steam, leading some to miss their planned launch dates. Studio Daimon, creators of Food Devils, submitted their game on October 12th for early access launch and as of a recent post, were still awaiting approval, fearing they would miss their intended release. Another publisher, 2 Left Thumbs, reported missing a launch for Wheel Make It by almost two weeks due to a lengthy build review process. While Steam's developer site suggests a 3-5 business day review turnaround, current waits are stretching into weeks for some. This bottleneck is occurring as Steam has seen a substantial increase in game submissions, with October's Steam Next Fest featuring 7,240 games, a 65.2 percent jump from June. A significant portion of new releases also now include AI disclosures. Developers speculate that a surge in AI-generated "slop" games is overwhelming Steam's review system. Itch.io, another platform, has also reported a doubling of daily game page creations over the past two months and has begun deleting large amounts of AI content.
The extended Steam review process indicates a potential bottleneck for smaller developers struggling to navigate platform queues, impacting their ability to hit critical market windows and revenue targets. This situation suggests that while indie developers are innovating and producing content at an unprecedented rate, the platforms supporting them are not scaling their operational capacity accordingly. The rise of AI-generated content appears to be a significant factor contributing to the backlog, forcing platforms to contend with both increased volume and potentially lower-quality submissions that require more scrutiny.
This strain on Steam's review infrastructure could signal a broader challenge for digital storefronts in managing content volume and quality as game development tools become more accessible. Developers who rely on timely launches for momentum and sales may need to build larger buffers into their release schedules or explore alternative platforms with potentially less restrictive or faster review processes. The long-term impact may involve platforms re-evaluating their submission and review pipelines to accommodate growth and the evolving nature of game content creation.
AI-written summary. May contain errors.